Help your friend, the Bird who was captured and turned into a tree by the enchanted forest itself. Jump across magical leaves, branches and petals as Taika to find the feather of your friend atop the highest flower in this procedurally generated platformer.
During the development of Taika, I was responsible for prototyping, designing the core game loop
and
level creation.

Contribution

   • developing the concept from ideation to release
   • creating paper and digital prototypes
   • greyboxing and level design
   • designing the camera, character and controls
   • testing with think-aloud protocol

some paper prototypes and early ideation sketches
Final Level Design on paper

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